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Author Topic: Writing text on the map / Setting markers' text through SCRIPTING  (Read 468 times)

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Offline Razorwings18

  • Contributing Member
  • **
  • I'm NOT a llama. I checked.
I absolutely need to write dynamic text on the map from my scripts, that changes acording to several situations. An equivalent to "SetMarkerText" would be ideal if it existed.
¿How would I go about it?

Thanks in advance.

CrashnBurn

  • Guest
This is something thats been asked for on OFP2 so we may not see it till then. In the meantime, you could use several empty markers with text and setmarkertype command to change one according to what happens in your mission. I don't see any other way of doing it right now. You may have to make a bunch of markers but it should work fine.

Offline Razorwings18

  • Contributing Member
  • **
  • I'm NOT a llama. I checked.
I had already thought about that approach for about 11.2 seconds, which is the time it took me to get my calculator and see i'd need a minimum of 990 markers in that case. Thing is what i'm working on is quite big and dynamic.
Thanks for the suggestion anyways.