in my coop mission there are 4 playable west units(aa, ab, ac & ad).
there is a trigger which fails mission if they are all dead....
at the moment i am using 'not alive aa && not alive ab.....etc'
everything works fine if u don't disable any ai.....
BUT if 'ad' is disabled for example.......the mission doesn't end when all remaining players are dead....because there never was an AI 'ad'.
i was going to use big trigger....when all west dead, but won't work because i have a west ai chopper flying around.
how to i get around this?