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Author Topic: Ingame Created objects problems  (Read 510 times)

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BuD_SuB

  • Guest
Ingame Created objects problems
« on: 14 Mar 2004, 19:04:40 »
When I create an object ingame, a tank for example, it takes 25 seconds before I can control te tank.

Why is this? Can I counter it?

Kaliyuga

  • Guest
Re:Ingame Created objects problems
« Reply #1 on: 14 Mar 2004, 21:09:00 »
thats just the way it is with created vehicles ... don't think there is anyway to counteract it ...

:cheers:

Rappy

  • Guest
Re:Ingame Created objects problems
« Reply #2 on: 14 Mar 2004, 21:21:59 »
I thought it was more like 5-10 seconds.

Seems to be some OFP (bug?) issue.

It seems that in sp when you speed up time you can access the object faster though, so it might be possible to get rid of it by editing some file perhaps.


BuD_SuB

  • Guest
Re:Ingame Created objects problems
« Reply #3 on: 14 Mar 2004, 21:23:51 »
okay, tnx anyway,
was just checking if it could be fixed,

i'll use the time as a "building"-time in the player's eyes


Offline Artak

  • The old beanbag shaker
  • Former Staff
  • ****
  • You want to talk about it, yes?
    • OFP Team Finlanders
Re:Ingame Created objects problems
« Reply #4 on: 14 Mar 2004, 22:32:26 »
Create it somewhere else a bit earlier and then setpos it to where you want it.
Not all is lost.

Rappy

  • Guest
Re:Ingame Created objects problems
« Reply #5 on: 16 Mar 2004, 14:42:44 »
Yah that's a good idea :)

then use:
titletext ["-=Vehicle under construction=-", "PLAIN DOWN"]
In the script somewhere to tell the player that his vehicle is being built :D

while it sits on the other edge of the map for a few seconds and then gets setpossed :)