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Author Topic: Hornet fly-by in outro  (Read 2218 times)

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DBR_ONIX

  • Guest
Re:Hornet fly-by in outro
« Reply #15 on: 14 Mar 2004, 18:23:35 »
You just need the pilot, and you need to know the name of the Hornet
The hornet gets created, and the pilot get's unhurt (So he can move/fly a plane), then moved in the plane

- Ben
BTW.. I'll have a go at making an example mission for you tonight
« Last Edit: 14 Mar 2004, 18:26:29 by DBR_ONIX »

Tasku

  • Guest
Re:Hornet fly-by in outro
« Reply #16 on: 14 Mar 2004, 18:56:29 »
That would be greatly appreciated Onix  :D

But meanwhile, if one of you has the FDF mod and nothing better to do, maybe you could take a look at my outro and see what's the problem...

I've added a couple of markers on it to point the exec trigger and that sort of thing, and removed the intro and mission to make it smaller...

So umm here it is, hopefully someone can make that damn hornet finally do what it's supposed to do  :)

Oh yeah, and the folder is: flyover.FDF_eastborder_w ... i guess that defines the map...

(Renamed to mission2, name in use)
« Last Edit: 14 Mar 2004, 19:07:04 by Tasku »