Hmm..
Put a marker down (Invisible H or something)
Call it flyover
Make a unit for the pilot, call him flyoverpilot
Give him a waypoint over where you want him to fly (He will fly to it when he gets shoved in the plane.. Put him out the way)
And put his health slider down to 0 (Put put in his INIT field, this setdammage 1)
In a script (Use Notepad), put :
flyoverplane = "NameOfHornet" createunit [getpos flyover select 0, getpos flyover select 1, 50]
flyoverpilot setdammage 0
flyoverpilot moveindriver flyoverplane
exit
Save this as flyover.sqs
Tada.. It makes a plane where you put that H, at 50m (You can change this bit)
Not in the triggers activation field, put [] exec "flyover.sqs"
Hope you understand
- Ben
BTW, he will fly from the H to the waypoint, but will have to correct hit course (He will be facing north... I can't remeber if flyoverplane setdir 0 - 359 works
If it does, use something like flyoverplane setdir 270
You will need to experement with it..