Get Goldwave from here,
http://www.goldwave.com/release.htmlThen record your voice using Goldwave and a mic and then save it as
.oggNext create a new folder in the folder where your mission is. Call it
sound. It will be created in the Flashpoint folder summit like this,
C:\Program Files\Codemasters\Operation Flashpoint\Users\
Coolisamy\missions\
yourmissionnameNext you must create a Description file using the notepad or wordpad.
Save it as Description.ext. Where it says save as type: set it to
All FilesIn this notepad file put this,
class CfgSounds
{
sounds[] = {
Yoursoundfilename };
class
Yoursoundfilename{
name = "
Yoursoundfilename";
sound[] = {"
Yoursoundfilename.ogg", db+20, 1.0};
titles[] =
{
0, $STRM_
Yoursoundfilename};
};
You can cut and paste that bit up there.
Save it.
If you've put everything in the right place then the file should appear in the editor. Just make a trigger and in the second page you can call it up from the same place as the BIS default sounds.
Hope that's in depth enough to help you.