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Author Topic: PAA File  (Read 1309 times)

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Old_Man

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PAA File
« on: 16 Sep 2002, 19:29:13 »
Has anyone made one , and if so how did you do it. My mission works without it it's just bugging me that I don't have one.

Offline Black_Feather

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Re:PAA File
« Reply #1 on: 16 Sep 2002, 19:36:00 »
you need to download the texture viewer program, I'm not sure if its in the editors depot yet though.

Pope_Zog

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Re:PAA File
« Reply #2 on: 16 Sep 2002, 20:40:16 »
Yes it is. Old_Man, you can download it right here.

Make sure both the width and height of your image are a factor of 2 (e.g. 64 x 128, 256 x 256, 512 x 32, etc) and in JPEG format. Open the image in TexView (the texture viewer) and chose "Save As..." from the "File" menu. Give it a "PAA" extension and Bob's your uncle.

Pope Zog

Offline macguba

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Re:PAA File
« Reply #3 on: 16 Sep 2002, 23:54:09 »
If you want the picture to be the same size and shape as the official single missions then in the Overview you need to specify the size thus

<p align="center"><img src="mypicture.paa" width="160" height="64"></p>
Plenty of reviewed ArmA missions for you to play

Offline Tomb

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Re:PAA File
« Reply #4 on: 17 Sep 2002, 00:17:26 »

 :oThe game accepts JPEG's as well, so ya don't really need texview at all, mate  :o ::) :) ;D


Just size the "jpg" right and yer mission overview will appear just F.I.N.E.  8)

---------------------

Hek, I'll give an example - makes things clear & neat  :)


 Put in your "briefing.html" file the code;

<p align="center"><img src="MyPicture.jpg" width="200" height="160"></p>


...where MyPicture.jpg is the name of the pic file, and where you
can align the picture, Left, Right , Center.  ;) This would work like a brew!


And remember to  :o set the daytime to 12 noon and set a clear blue sky to sharpen up the pic.






« Last Edit: 17 Sep 2002, 00:31:30 by Tomb »

mcnils

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Re:PAA File
« Reply #5 on: 17 Sep 2002, 03:21:40 »

The funny thing is that PAA files are bigger than JPG ones..
and its both THE SAME LOW QUALITY!



bah...  ??? :-\