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Linking triggers/wayopints
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joshquick
Guest
Linking triggers/wayopints
«
on:
01 Mar 2004, 19:16:50 »
I have just started playing OF and am getting used to the mission editor, is there any way to link triggers and waypoints or two triggers??
for example i want a waypoint t start ONLY after a certain trigger has been activated.
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macguba
Former Staff
Re:Linking triggers/wayopints
«
Reply #1 on:
01 Mar 2004, 19:19:01 »
Look along the top of the Mission Editor. Theres a button called Synchro. Drag and drop a light blue line from the trigger to the waypoint. The group will wait at that waypoint until the trigger condition is true.
Linking two triggers is done in a different way. You use variables. Here's an example
Trigger1
Activation: whatever
On Activation: trig1=true
Trigger2
Activation: East present
Condition: this and trig1
On activation: whatever
Hit the Editors Depot - there are lots of tutorials there to help you.
Welcome to the forums!
«
Last Edit: 01 Mar 2004, 19:21:18 by macguba
»
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Plenty of
reviewed ArmA missions
for you to play
joshquick
Guest
Re:Linking triggers/wayopints
«
Reply #2 on:
01 Mar 2004, 19:20:58 »
ok ill try it, thanks for the fast reply!!
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macguba
Former Staff
Re:Linking triggers/wayopints
«
Reply #3 on:
01 Mar 2004, 19:24:53 »
np
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Plenty of
reviewed ArmA missions
for you to play
joshquick
Guest
Re:Linking triggers/wayopints
«
Reply #4 on:
01 Mar 2004, 20:11:23 »
Ok ive got that working, but is there a way to link two triggers, ive tried to synch them but it wont work, could i make one trigger that would trigger another for example, u walk into 1st triggger and set off a camera on other side of level???
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macguba
Former Staff
Re:Linking triggers/wayopints
«
Reply #5 on:
01 Mar 2004, 21:00:56 »
First of all, reread my post above - I added some stuff that you may have missed.
Second of all, forget camera triggers. They are more trouble than they're worth. Using camera scripts is actually much easier. Read snYpir's excellent tute on the subject, and then messiah's camera.sqs tutorial.
You can't synch triggers. Use variables to make one trigger fire another trigger.
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Linking triggers/wayopints
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