Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
AI spawn
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: AI spawn (Read 508 times)
0 Members and 1 Guest are viewing this topic.
kokobang
Guest
AI spawn
«
on:
25 Feb 2004, 07:43:06 »
first... sorry i`m not good english
ummm i`m look forum and find AIspawn
AIspawn is always creatunit USE....
but i`m not comperhension
plz i want easy explain
i use
Man = _this select 0
_SpawnPoint = _this select 1
#LOOP
?(not (alive _Man)): Goto "SPAWN"
~1
Goto "LOOP"
#SPAWN
_Man setdammage 0
_Man setpos getpos _SpawnPoint
Goto "LOOP"
#loop
////////Made by RIMA///
but this ai not have sprite T.T
not attack and not move and not underattack
reply plz
«
Last Edit: 25 Feb 2004, 07:45:01 by kokobang
»
Logged
Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:AI spawn
«
Reply #1 on:
25 Feb 2004, 08:45:24 »
Try it like this:
_Man = _this select 0
_SpawnPoint = _this select 1
#loop
@!(alive _Man): Goto "SPAWN"
_Man setdammage 0
_Man setpos getpos _SpawnPoint
goto "loop"
The @ sentace works faster than a loop with 1 second delay and the AI unit has a less chance of becoming a vegetable.
The errors I noticed in your script:
You're first defining global variable Man but later using local variable _Man.
You have two #loop bookmarks, and as I uderstand it, OFP is not case sensitive in these things and therefore can't see the difference in the two bookmarks.
Logged
Not all is lost.
Marvin
Members
One day they will come
Re:AI spawn
«
Reply #2 on:
25 Feb 2004, 09:21:19 »
There could be problems with it in single missions!
After dying, and after sedammage 0, the unit may be recognized as friendly, or unknow - you`r units will not shoot to him, byt this unit will shoot to all you`r targets!
Logged
Is there any games than Flashpoint?
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
AI spawn
Top of page