class CfgVehicles
{
class All {};
class Static: All {};
class Building: Static {};
class NonStrategic: Building {};
class TargetTraining: NonStrategic {};
class TargetGrenade: TargetTraining {};
class Crate: TargetGrenade
{
model="\crate\crate";
armor=20000;
scope=2;
displayName="Crate";
}
}
Ok, this is the config.cpp file for brsseb'z crate addon tutorial. Where did he look to find these classes? Are there any tutes on how to program with the flashpoint game engine? I found one on this site with dead links that is not very elaborate. The C++ syntax is all but familiar, but mapping everything out, so the cpp files work, is what I am struggling with.