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Author Topic: Realistic Bullet hits  (Read 579 times)

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GuyKorn

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Realistic Bullet hits
« on: 04 Feb 2004, 23:53:41 »
I was wondering can the bullet hit animation of the small round, brown, dust ball be changed to more of a realistic type.  If you anyone has fired a real bullet and it hit the ground you would know what im talking about.  its more of a upside down cone blast which the dust stays longer and thats as best as i can discribe it.  I dont know if it is possible to change it in OFP, but it would be pretty sweet if it could be changed.

Offline dmakatra

  • Members
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  • Better known as Armsty
Re:Realistic Bullet hits
« Reply #1 on: 05 Feb 2004, 20:52:43 »
I'm not sure if it can be changed, possibly in the ECP mod, but you can add an extra effect so it'll have both the original effect and the stuff you talk abut.

:beat: *Gets Shot* :beat:

GuyKorn

  • Guest
Re:Realistic Bullet hits
« Reply #2 on: 07 Feb 2004, 03:01:21 »
How would i go about and doing that? cause im getting tired of the original bullet hits lol :-P



p.s. hee hee look at that banana go *starts clapping*

DBR_ONIX

  • Guest
Re:Realistic Bullet hits
« Reply #3 on: 09 Feb 2004, 13:49:11 »
You could use the fired event handler, and work out where it hits (Look at SHG_Napalm bomb, it uses the hellfire launcher, but I changed it to the M16 no bother.. Making napalm bombs from a rifle, is, uh, fun :P)
and camcreate/drop your new effect thing..
- Ben