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Author Topic: Resistance Animation List  (Read 1459 times)

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Chaos_Creator

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Resistance Animation List
« on: 15 Sep 2002, 07:12:20 »
I'm trying to get this script to work:

_target= _target select 0
_target setbehaviour "Combat"; _target switchMove "CrouchToCombat"
exit

It's the first part of a larger script I'm developing to have an entire unit switchmove to it's knees behind a fence. I pass the variable [this] exec "crouch.sqs" in the init field of the unit, but it's not working.  The unit never even attempts to move.. :-\

I've been reading the forums for an answer, and I understand that resistance animations are somewhat different then 1.46.

Does anyone have the complete list of resistance animations?

Thanks,

Chaos_Creator

Chaos_Creator

  • Guest
Re:Resistance Animation List
« Reply #1 on: 15 Sep 2002, 07:17:51 »
JESUS H CHRIST.... :-X

I just found my mistake...

It's CombatToCrouch, not CrouchToCombat...

It's late and I'm tired.

I still would like to know if anyone has an updated animation list.

Thanks,

Chaos_TIREDASS_Creator

Chaos_Creator

  • Guest
Re:Resistance Animation List
« Reply #2 on: 15 Sep 2002, 07:32:50 »
  ??? I'm having a tough time getting this guy to crouch, and I've even tried some recommendations from the forum.

I've stuck the command in his init field, in a script called from his init field, calling it from a trigger, passing THIS as the unitname, passing the real unit name, playmove, switchmove, and none of it still won't work. The guy just stands there like a moron on crack.  ???

Any ideas why this doesn't work?

Offline Tomb

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  • in2 Metal? Go 2 my sig
Re:Resistance Animation List
« Reply #3 on: 16 Sep 2002, 10:22:54 »


[attachment deleted by admin]
« Last Edit: 16 Sep 2002, 10:31:19 by Tomb »

Chaos_Creator

  • Guest
Re:Resistance Animation List
« Reply #4 on: 21 Sep 2002, 06:13:45 »
Thanks for the help. The script is progressing. Still not what I exactly want, but it's getting there. I'm taking a break from it to learn the config.cpp. Good stuff in there.

Offline Black_Feather

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  • I'll never forget you Daisey.
Re:Resistance Animation List
« Reply #5 on: 21 Sep 2002, 07:56:11 »
your script should be this

_target= _this select 0
_target setunitpos "up"
_target setbehaviour "Combat"
_target switchMove "CombatToCrouch"
exit

and here's some more anims

FXBase0
FXexecution
FXexecutionDead
FXdismay
FXToKneel
FXInKneel
FXFromKneel
FXshow1
FXshow2
FXshow3
FXshow4
FXshow5
FXCivilLookaround
FXCivilLookaround2
FXCivilLookback
FXCivilHandMouth
FXCivilFoldOnesArms
FXCivilArmsAkimboR
FXCivilArmsAkimboL
FXFromTable
FXToTable
FXSitLeftHandDown
FXSitRightHandDown
FXSitHandsOnTable
FXToHand
FXInHand
FXInHandStat
FXFromHand
FXNewcivil
FXWomanSur