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Author Topic: Respawn: w/ starting weapons load  (Read 789 times)

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Demmun

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Respawn: w/ starting weapons load
« on: 28 Jan 2004, 21:58:13 »
Greetings,

I would like to respawn my soldiers with the weapons load that they started the mission with instead of a M16 with a single magazine.

How?

Thank you in advance for any time you spend helping me with this.

-Demmun

Offline Planck

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Re:Respawn: w/ starting weapons load
« Reply #1 on: 28 Jan 2004, 22:15:09 »
Try checking this thread:

http://www.ofpec.com/yabbse/index.php?board=7;action=display;threadid=2271

Or the Respawn sticky thread at the top of the Multiplayer Forum.


Planck
I know a little about a lot, and a lot about a little.

NoToRiOus

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Re:Respawn: w/ starting weapons load
« Reply #2 on: 28 Jan 2004, 22:22:16 »
Your need to creat a script with the weapons of ur choice

for exsample

Place a soldier on map Name him E1

RemoveAllWeapons E1

E1 AddMagazine "BizonMag"
E1 AddMagazine "BizonMag"
E1 AddMagazine "BizonMag"
E1 AddMagazine "BizonMag"
E1 AddMagazine "HandGrenade"
E1 AddMagazine "HandGrenade"
E1 AddMagazine "HandGrenade"
E1 AddMagazine "SmokeShell"
E1 AddMagazine "SmokeShell"
E1 AddWeapon "Bizon"
E1 AddWeapon "Binocular"
E1 AddWeapon "NVGoggles"

Name the script E1.sqs  and place it in our user/mission/your map

then u place a Trigger on the map

Axis a and b both on 0

Activation :None      Repeatedly

Condition: getDammage E1 > 0.9

On Activation :this exec "E1.sqs"


Then ur Soldier should respawn with a Bizion everytime (not sure if it still work on 1.94 and 1.95)

NoToRiOus