Hmm now that reminds me of a thread before this one here, it was about drunks and it might be in one of the ideas sections. Course since it seems to already be made, why make a new one?
I made some of one last night but I needed sleep so it didn't get finished, but now I know there is one out there all work halts.
Hell I'll post the little bits of crap I put together as I was drowsing off into sleep... :wave:
Parts of it are to make it seem as if the time goes flashing by....whoosh...... then you are supposed to start moving funny and stuff, although I'm not sure about coding or making vision weird, maybe add NVgoggles for 20 secs.
I think you could put new different animations, 2x times, and times for doing this in there but it isn't really complete nor tested...
;A new DRUNK script for all you alcoholics out there!
;ok me start now
_unit = _this select 0
#Drunk
;here i wanted to give you the illusion of time flashing by.
_unit switchmove "normal"
setacctime 0.5
~5
setacctime 0.1
~2
setacctime 2
~10
setacctime 1
? (_unit ALIVE) : goto "pysch"
#pysch
;here I wanted to frig with the guy's moving
_unit dostop
_unit switchmove "FXStandSurUniv"
~3
_unit switchmove "FXStandSurDown"
~5
_unit switchmove "EffectStandSalute"
~5
_unit switchmove "EffectStandSitdown"
~3
setacctime 2
_unit switchmove "StandStill"
~10
setacctime 1
~1
_unit switchmove "FXStandAtt"
~3
_unit domove
? (_unit ALIVE) && (count>50) : goto exit
? (count>50) : goto "pysch"
exit