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Author Topic: Eject scripts  (Read 1058 times)

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P-A-S Alfredo

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Eject scripts
« on: 09 Sep 2002, 22:39:25 »
I am a ofp editing major noob.
I know nearly nothing  :-\
what i would like to know tho, is what i have to edit in SEFE's script to make units eject in order to make it apply to my case.
Thank you very much :)

Offline Messiah

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Re:Eject scripts
« Reply #1 on: 09 Sep 2002, 23:59:22 »
hmmm, im not sure what you mean by 'in my case'

ummm - do you just want the units to eject from a chopper? if so go to the 'editors depot' and look under 'snippets' and look for airborne scripts and parachute scripts.

if not, then could u please explain a little more please  :)
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T.S.C.Plage

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Re:Eject scripts
« Reply #2 on: 10 Sep 2002, 00:23:46 »
Hi,

read my post here:

http://www.ofpec.com/yabbse/index.php?board=6;action=display;threadid=1306

This also works for choppers maybe it can help you?

Greetz
Plage
« Last Edit: 10 Sep 2002, 00:24:06 by T.S.C.Plage »

P-A-S Alfredo

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Re:Eject scripts
« Reply #3 on: 14 Sep 2002, 21:25:45 »
Thank you guys for advice,
Id like to know in particular, how to input the co-ordinates for the chopper eject script. I mean, to tell it where to start the sequence. Do I have to use triggers? Or modify the script? Also, where do I tell the script which units to eject?
Thanx guys