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name : take weaponDescription : makes unit take weapon from dead bodySyntax : object action ["take weapon",Body,0,0,weapon]Example : LCD action ["take weapon",toadlife,0,0,primaryweapon toadlife]Example : LCD action ["take weapon",deadman,0,0,"m16"]Notes: 1) u need 2 make da unit get close 2 da body, or it wil take da weapon from very far distance2) as much as i know changing da nums in da syntax dont change nythin