Just throw the car (
) once, to see rougtly where the car lands, use the weapon sights (The thing the v button does..) and aim there.. Then aim below the car (I think, or just try to aim at the bottom of the car)..
I managed to hit it twice in one go..
An other idea for the script..
Problem : When you hit the car the first time, say once, your total is one.. You know you've hit the car once..
But when you throw the car again, and hit it twice, the total is 3.. But it can be hard to work out how many times you hit the car in one go.. After you been mucking around for a while..
Could you do something like : When you hit the car, a "prevoius hits" shows up in the Hint thing, when the car gets reset, the previous hits gets added to a total hits line in the Hint..
When you launch the car the next time, Previous hits gets wiped to 0, ready to count this launch's hits..
So the hint the first time looks like :
Your hits the last though it : 0
Your total hits are : 0
Then after the first launch, and one hit :
Your hits the last though it : 1
Your total hits are : 1
After a few trys
Your hits the last though it : 2
Your total hits are : 15
You understand?
Thanks for all the feed back
And biiig thanks to pablo!
- Ben
BTW, I'm not sure about the fence around the player.. It kinda gets in the way.. If you see what I mean?
It can block you view, sometimes...
What about using the sandbag wall? its a lot lower.. I don't think you can run though it either..?