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Author Topic: Editor object IDs  (Read 420 times)

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jepo

  • Guest
Editor object IDs
« on: 22 Jan 2004, 11:42:19 »
how do i destroy an object that is already in the island, e.g a fence
I know it has something to do with the "show Id" thing but i couldnt find a tutorial

8 Ball

  • Guest
Re:Editor object IDs
« Reply #1 on: 22 Jan 2004, 11:47:38 »
Click on "show ID" in the editor

Zoom in real close and record the id number that is shown on the object

But this in a trigger(or init field): object numberyourecorded setdammage 1
« Last Edit: 22 Jan 2004, 11:48:02 by 8Ball »

jepo

  • Guest
Re:Editor object IDs
« Reply #2 on: 22 Jan 2004, 13:08:38 »
thanx m8