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Author Topic: bonfire  (Read 431 times)

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OlaRune

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bonfire
« on: 20 Jan 2004, 16:14:44 »
can i set a bonfire to be burning as the missaion starts, otherwise you have to light it yourself. I want a mission were the blayer is a guard. If he sees an enemy he should light the bonfire outside the tent. Then should this be sensed by a trigger and reinforcements should arrive. How do i make the trigger sense that the bonfire i lighted.

Offline macguba

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Re:bonfire
« Reply #1 on: 20 Jan 2004, 18:01:22 »
inflamed fireplace

Operand types:
fireplace: Object
Type of returned value:
Boolean
Description:
Check if fireplace is inflamed (buring).

Example:
inflamed fireplaceOne
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