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Author Topic: selective respawn points  (Read 458 times)

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bobthedinosaur

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selective respawn points
« on: 18 Jan 2004, 22:50:13 »
i know that you can make respawn points in the game for WEST, EAST, and GUERILLAS but i want respawn points that only work for a specific player/s

i have a mission where a war is being waged between east and west and back at a big base with lots of tanks and choppers i want the player (in multiplayer for more than one human player) to be able to respawn in the game when he dies at the battle scene so he can rejoin the war, is this possible to do?

also while i'm at it, how do you make a unit invulnerable again? and how do you make a delete vehicle waypoint?

thanx!

edit----

also can one make vehicles respawn, and how can you make the ammo in an ammo truck unlimited or at least increase it a lot, cos i filled up one empty AH1 and the truck was empty and i want one that'll last forever
« Last Edit: 18 Jan 2004, 23:24:28 by bobthedinosaur »

Offline macguba

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Re:selective respawn points
« Reply #1 on: 18 Jan 2004, 23:38:18 »
Invulnerability - use the forum seach function, this is a regular one.   The best way (I think) is to use the eventhandler "hit" and setdammage 0.

What do you mean by a delete vehicle waypoint?

There are some MP tutes in the Ed Depot, have a read.

You can't add infinite ammo to ammo crates.   The limit is something like 2,000 mags though I can't remember.   Ammo lorries the same?   Dunno.   Use the commands addMagazineCargo and addWeaponCargo.   There is no way of checking what an ammo crate contains AFAIK.   You can check it in an ammo truck or indeed almost anything else, though I can't remember the command off the top of my head.

Plenty of reviewed ArmA missions for you to play