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Author Topic: Q about crates & the weapons in it  (Read 523 times)

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Offline Blanco

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Q about crates & the weapons in it
« on: 15 Jan 2004, 22:31:50 »
Is there command that return the weapons in a crate ?

I tried

hint format ["%1",weapons crate]

It returns an empty array.

Is there a way?

Search or search or search before you ask.

Offline General Barron

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Re:Q about crates & the weapons in it
« Reply #1 on: 15 Jan 2004, 23:04:33 »
I believe the command is "weaponcargo object"
Also there is "magazinecargoobject"

Not exactly sure if that's correct though.
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
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Offline macguba

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Re:Q about crates & the weapons in it
« Reply #2 on: 16 Jan 2004, 01:53:37 »
I believe weaponcargo doesn't work on ammo crates.   I was trying to solve this one a while ago and gave up.    I did consider creating a test mission to discover the exact contents of every official type of ammo crate and publishing the results as a wee tutorial reference, but it turned out I didn't care enough.

If somebody was public spirited enough to do such a thing I'm sure the community would be very grateful.

If there is a command, so much the better.

Plenty of reviewed ArmA missions for you to play

Offline General Barron

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Re:Q about crates & the weapons in it
« Reply #3 on: 17 Jan 2004, 00:28:44 »
Here, I'll save everybody some time and find this the simple way. I lifted this from BIS's commented configs (off the Breath site). These are the contents of the ammo crates and heavy ammo crates. To find the contents of the addons ammo crate, you'd have to depbo "abox.pbo" and look at its cpp. If somebody felt like doing that, adding it to these and maybe formatting this nicely, I suppose it may be worth submitting to the ed depot.

 All ammo crates:
Max Weapons: 500
Max Magazines: 2000

Ammo Crates (camo):
Magazine Cargo:
(Type, Count)

WEST

M16,  30
M60,  5
HandGrenade,  10
M21,  10
LAWLauncher,  3
GrenadeLauncher,  3

EAST

AK74,  30
PK,  5
HandGrenade,  10
SVDDragunov,  10
RPGLauncher,  3
GrenadeLauncher,  3

RESISTANCE

AK47,  30
HandGrenade,  10
PK,  5
LAWLauncher,  3
GrenadeLauncher,  3

Ammo Crates (grey box):
Magazine Cargo:
(Type, Count)

WEST

M16,  20
HandGrenade,  10
GrenadeLauncher,  10
LAWLauncher,  8
AALauncher,  3
Mortar,  6
PipeBomb,  6
Mine,  6
CarlGustavLauncher,  3

EAST

AK74,  20
HandGrenade,  10
GrenadeLauncher,  10
RPGLauncher,  8
9K32Launcher,  3
PipeBomb,  6
Mine,  6
AT4Launcher,  3

RESISTANCE

AK47,  20
HandGrenade,  10
GrenadeLauncher,  10
RPGLauncher,  8
9K32Launcher,  3
PipeBomb,  6
Mine,  6
AT4Launcher,  3

   One last note, there is a neat little ammo box that you can make by editing the mission.sqm. Its called "MachineGunBox", and it can hold 1 weapon and 2 magazines. It normally contains an m60 and 2 mags, and it looks like the little box sitting in the corner of the "small shed".
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
kexp.org-- The best radio station in the world, right here at home! Listen to John Richards!