If ya mean a WEST base with WEST troopers and some EAST (empty) scudLaunchers,
and the prob. is how to prevent the western morons from
firing/aiming at the scuds, try this
Instead of two EMPTY scuds, put two EAST scuds on the map.
Then deleteVehicle the drivers right away through some trigger.
Off course the trick is to put the following in the scuds' INIT fields:
This Setcaptive True
That should do it.
PS. ya might find it hard to use that "deleteVehicle" spell, but
I believe it's possible - I just can't remember the exact way right now
See if ya can fiddle around with it m8
( ...or wuz it a "moveIndriver" & named moron? .... you must try it, I can't recall )