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Author Topic: Backgrounds  (Read 1548 times)

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Smudge

  • Guest
Backgrounds
« on: 13 Sep 2002, 08:19:43 »
I want to set pictures as backgrounds so that I can work to them. Trouble is regardless if I try GIF or TGA I get the error message"could not convert PICNAME.GIF into PICNAME.pac."

Can anyone tell me what I'm doing wrong?

Offline KTottE

  • Former Staff
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Re:Backgrounds
« Reply #1 on: 13 Sep 2002, 09:51:14 »
I assume you have all read the tutorials and things in the Oxygen FAQ board over at http://www.flashpoint1985.com

If you haven't, no wonder you're all having problems.

The texture needs to be in a power of 2 size.

Meaning that the following are the only dimensions you are allowed to use:
2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096.

Though I recommend that you do not exceed 1024.
Kegetys has successfully used a 4096x4096 sized texture, but that took up 50 (Fifty!!!) megs of texture memory.

Cheers, KTottE
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Smudge

  • Guest
Re:Backgrounds
« Reply #2 on: 13 Sep 2002, 10:33:29 »
Thanks for explaining power of 2, that's what I was doing wrong.I thought it just had to be divisible by 2. And yes I did read through on Breathe, I just misunderstood :-\

Offline KTottE

  • Former Staff
  • ****
Re:Backgrounds
« Reply #3 on: 13 Sep 2002, 10:39:57 »
No problem mate =)
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Grokk

  • Guest
Re:Backgrounds
« Reply #4 on: 14 Sep 2002, 14:49:07 »
so that's why... How could I have forgotten it.. Lol.
Grokk