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Author Topic: Need more Camera Views  (Read 483 times)

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DarkCell

  • Guest
Need more Camera Views
« on: 13 Jan 2004, 19:36:53 »
Hey peeps  ;)

I got a Question about making Cutscene becease I only know 1 cam position  :(

I Need some more cam positions then I got now.
So is there a Face Camera,Follow Cam,Shoulder cam and a Cam that shakes

I saw some in the Editor center but I don't know what to do with it where to put it and etc.

This is how my script looks like

cutscene.sqs

_cam = "camera" camcreate [0,0,0]
_cam cameraeffect ["internal", "back"]

_cam camsettarget of
_cam camsetrelpos [0,5,1]
_cam camcommit 0
@camcommitted _cam

titlecut ["","BLACK IN",2]
~6

_cam camsettarget sol1
_cam camsetrelpos [10,2,1]
_cam camcommit 4
@camcommitted _cam
~8


Someone know what I can change to it  to make a other cam position that follows the unit and not stand still and only look at the unit :-\

Offline macguba

  • Former Staff
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Re:Need more Camera Views
« Reply #1 on: 21 Jan 2004, 03:40:12 »
I think you have to loop it.

#loop
~0.5
?condition:goto "next"

_cam camsettarget of
_cam camsetrelpos [0,5,1]
_cam camcommit 0
@camcommitted _cam

goto "loop"

#next

etc

That's just a theory though, I've never done it.
Plenty of reviewed ArmA missions for you to play

xenofanes

  • Guest
Re:Need more Camera Views
« Reply #2 on: 23 Jan 2004, 09:36:28 »
I don't really know what you mean, you already have the camera moving "_cam camcommit 4"
Then there's always the Vehiclecam.sqs...