someone else posted this, I copied it, never tested it out though..
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Right on Sefe! Ive also got another solution to the A-10.
First you want to remove all mg ammo with the following line in the A-10's init field.
this removemagazines "MachineGun30A10"
then set the A-10's behaviour to careless
then make a radio trigger that says this
plane move [getpos player select 0,getpos player select 1]; plane setbehaviour "combat"
Now what will happen is when the player calls the A-10 it will move to the current players posistion and if the player is "lasing" a target then the A-10 will engage.
Lata
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hope it works for ya