For the AI Soldier I made 2 Move Waypoints 1 Cycle and 1 GET IN where the empty jeep is.
Why would you use Cycle waypoint in that...? Use regular move...
And you have to synchronize the switch trigger with the get in waypoint (Actually come to think of it, you don't need it to be a switch trigger, regular would do just fine...)
The Cycle waypoint is never completed so that's why your AI soldier does not get in the jeep...
The !(alive CF) needs to be in the triggers
Condition NOT on activation field...
So you use regular move instead of the cycle and regular trigger (with !(alive CF) condition) synchronized with the Get In waypoint... Should work...
But as allways, not guaranteed
..