Home   Help Search Login Register  

Author Topic: Grenades  (Read 522 times)

0 Members and 1 Guest are viewing this topic.

mccallum1992

  • Guest
Grenades
« on: 30 Dec 2003, 20:44:34 »
Hi!
Some of u might remember me from ofpecs old days, i'm the kid who can't get a grenade script ;D! now i want a grenade script!! >:(
i want a grenade script so that when you call for it on radio the troops aim upwards and shoot!
I don't just want some dumb-ass grenades comin out of nowhere :o
Please help. :-[

mccallum1992

  • Guest
Re:Grenades
« Reply #1 on: 30 Dec 2003, 20:47:53 »
SORRY IVE PUT IT IN THE WRONG SECTION!!!!

Offline Black_Feather

  • Former Staff
  • ****
  • I'll never forget you Daisey.
Re:Grenades
« Reply #2 on: 30 Dec 2003, 21:41:28 »
Moved from cutscenes & sound editing

DBR_ONIX

  • Guest
Re:Grenades
« Reply #3 on: 03 Jan 2004, 13:28:36 »
What about only giving a person a grenade, then
Code: [Select]
unit dotarget markerthen
Code: [Select]
unit dofire markerunit is the person with the grenades, marker is something, either a person, ot GameLogic..
you could do this in the INIT feild, I think :
Code: [Select]
unit dotarget marker; unit dofire marker- Ben
« Last Edit: 03 Jan 2004, 13:44:06 by DBR_ONIX »