Hmm... I thought I'd fixed that, Erik
Oh well... thanks for playing again... I'll put in (another) fail safe so he shoots all the time...
It's so hard to find good stuntmen these days who do what they're told every time...
;D
Thanks for playing pablom
I think you've got the same bug as SpeedyDonkey did, with guys running away but it not registering the fact that they're running away (normally that should trigger the ending...).
Anyway, I'm going to put a trigger in which will pop them off if they get too far away, which should sort out that problem.
As far as the release goes, I'm getting there. All parts are filled except for two minor ones, and the voice files are coming in nicely.
I've put the ones in that I have already and I have to say I'm very pleased with the result. It really adds a lot more to the mission (especially since I was lucky enough to come across some
very good voice actors
).
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Edit: Oops... sorry almost forgot...[/size]
Oh, the smoke/fire effects?
They are just the BIS fire/smoke effect scripts (admittedly slightly modified). I'd imagaine you'll be able to find them running around the net somewhere...
If you can't, give us a yell and I'll attach my versions...