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Author Topic: How to create an object which is own by the player?  (Read 1299 times)

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kevind2003

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How to create an object which is own by the player?
« on: 29 Dec 2003, 22:48:00 »
Hi,

I wonder how to create an object (for example: Pipebomb) that is own by the player? so when others was killed by that bomb, it'll appear as "A was killed by B". Thanks

Offline Terox

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Re:How to create an object which is own by the player?
« Reply #1 on: 30 Dec 2003, 17:18:07 »
well you could try grouping it to the player, maybe that would help.

However if a player plants a satchel then detonates it or plants a mine the kill is awarded to him anyway
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xXNismoXx

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Re:How to create an object which is own by the player?
« Reply #2 on: 30 Dec 2003, 17:51:15 »
sounds like your talking about a trigger that will say "so and so killed somthing/somone", is this right?

Offline Planck

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Re:How to create an object which is own by the player?
« Reply #3 on: 30 Dec 2003, 20:20:54 »
No, If the player plants a satchel or mine which subsequently kills someone, the kill is awarded to the player.

It is automatic, you don't need to do anything.

But I think what you are after is a text message that will appear on screen declaring who killed who.

I think it can be done with a script, but I have never tried it, so am unable to help much there.


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kevind2003

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Re:How to create an object which is own by the player?
« Reply #4 on: 30 Dec 2003, 22:41:42 »
Thanks for the help... I think it's impossible unless the ammo is fired/placed by the players...  :-\