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Author Topic: How to create an object which is own by the player?  (Read 470 times)

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kevind2003

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Hi,

I wonder how to create an object (for example: Pipebomb) that is own by the player? so when others was killed by that bomb, it'll appear as "A was killed by B". Thanks

Offline Black_Feather

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  • I'll never forget you Daisey.
Re:How to create an object which is own by the player?
« Reply #1 on: 30 Dec 2003, 21:25:20 »
 :-\ I don't think you can, you could try blacking out the screen, setposing the player then forcing him to drop a satchel charge and finnally putting him back to where you want him to start properly. But it might not work  ???

edit: Double post all reply's to this thread please. Only 1 thread per question Kev.

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« Last Edit: 30 Dec 2003, 22:05:19 by Black_Feather »