Home   Help Search Login Register  

Author Topic: How to create an object which is own by the player?  (Read 472 times)

0 Members and 1 Guest are viewing this topic.

kevind2003

  • Guest
Hi,

I wonder how to create an object (for example: Pipebomb) that is own by the player? so when others was killed by that bomb, it'll appear as "A was killed by B". Thanks

Offline Black_Feather

  • Former Staff
  • ****
  • I'll never forget you Daisey.
Re:How to create an object which is own by the player?
« Reply #1 on: 30 Dec 2003, 21:25:20 »
 :-\ I don't think you can, you could try blacking out the screen, setposing the player then forcing him to drop a satchel charge and finnally putting him back to where you want him to start properly. But it might not work  ???

edit: Double post all reply's to this thread please. Only 1 thread per question Kev.

Topic locked
« Last Edit: 30 Dec 2003, 22:05:19 by Black_Feather »