Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Kegytes Addon Conversion Question. - AAA548
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Kegytes Addon Conversion Question. - AAA548 (Read 638 times)
0 Members and 3 Guests are viewing this topic.
chard
Guest
Kegytes Addon Conversion Question. - AAA548
«
on:
05 Dec 2003, 18:48:09 »
I'm using Kegytes editor addon 1.11 and then convert the aaa111 code into the czech name to allow players without the addon to use the map. Fine. Many tutorials have covered this perfectly.
I'm unable to add the "House Destroyed E" a.k.a. "dum_zboreny" a.k.a. AAA548.
http://koti.mbnet.fi/kegetys/flashpoint/edadpic/ofp_houses/images/0095.jpg
Anyone ever had success with this?
Logged
Tomb
Contributing Member
in2 Metal? Go 2 my sig
Re:Kegytes Addon Conversion Question. - AAA548
«
Reply #1 on:
05 Dec 2003, 20:12:49 »
yea, I'm afraid ya have 2 make a tiny addon for that one, d00d :-\
just some houseName with the correct modelName for it...
sry
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Kegytes Addon Conversion Question. - AAA548
Top of page