try this as your config.cpp:
//Civilian 6 On The West Side by Lt. Shitkilla
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
#define private 0
#define protected 1
#define public 2
#define WeaponNoSlot 0// dummy weapons
#define WeaponSlotPrimary 1// primary weapons
#define WeaponSlotSecondary 16// secondary weapons
#define WeaponSlotItem 256// items
#define WeaponSlotBinocular 4096// binocular
#define WeaponHardMounted 65536
class CfgPatches
{
class YourcivilianGuy
{
units[] = {yourman};
weapons[] = {};
requiredVersion = 1.75;
};
};
class CfgVehicles
{
class All{};
class AllVehicles:All{};
class Land:AllVehicles{};
class Man:Land{};
class Soldier:Man{}
class Civilian:Soldier{};
class Civilian6: Civilian{};
class yourman: Civilian6
{
vehicleclass="Barron's Men";
side=TWest;
access=2
displayName="Civilian 6";
weapons[]={"Throw","Put","Binocular","yourweapon"}; magazines[]={"weaponmag","weaponmag","weaponmag","weaponmag","weaponmag","weaponmag","weaponmag","weaponmag","weaponmag","weaponmag"};
};
};
class CfgNonAIVehicles
{
class ProxyWeapon {};
class Proxyyourweapon: ProxyWeapon {}; //Weapons
class Proxyyourman: ProxyWeapon {}; //Men
};
};
This should work and your guy will look like the civilian 6 guy, you can change what he looks like, just change civilian6 to civilian whatever
Lt.Shitkilla