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Bullet kicks up dust
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Topic: Bullet kicks up dust (Read 639 times)
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O Neil
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Bullet kicks up dust
«
on:
23 Nov 2003, 03:54:39 »
Hey
Could there be a script that makes the dust that gets kicked up from the ground where a bullets hits, a bit better ? Or bigger ? In AA: O it looks real cool.
O'Neil
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HuNtA
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Re:Bullet kicks up dust
«
Reply #1 on:
24 Nov 2003, 16:55:55 »
yup, try the drop command
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O Neil
Guest
Re:Bullet kicks up dust
«
Reply #2 on:
25 Nov 2003, 20:58:05 »
I don't get the tut, does someone recon they could do it ? I recon it would make stuff more fun for cut-scenes etc/
O'Neil
PS: It would be cool if it could be activated without a bullet . . . it would be cool
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General Barron
Former Staff
Semper Fi!
Re:Bullet kicks up dust
«
Reply #3 on:
25 Nov 2003, 22:04:58 »
The drop command isn't really that hard. Download one of the scripts that lets you toggle with the drop command ("drop engine" I think one is called) and play around with it a bit. Then go back to the tut, and it should make more sense.
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O Neil
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Re:Bullet kicks up dust
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Reply #4 on:
26 Nov 2003, 09:06:17 »
yea . . . I've tried that, nothing ever seems to work . . . I'm not very good at computing, but I'm proud of it
O'Neil
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Bullet kicks up dust
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