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Author Topic: Chopper ground attack?  (Read 1318 times)

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Johan_D

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Chopper ground attack?
« on: 12 Nov 2003, 14:25:22 »
Is there a way to let an AH1 for exampl attack ground soldiers?

I tried with an destroy waypoint but it just flies over them and never fires a shot.

Johan

gundernak

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Re:Chopper ground attack?
« Reply #1 on: 12 Nov 2003, 15:36:52 »
you have to try(put it in a trigger or a script):

choppername doTarget soldiername
choppername doFire soldiername

you can add this too before the upper commands, but maybe there is no need for this:

choppername reveal soldiername

Torak

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Re:Chopper ground attack?
« Reply #2 on: 12 Nov 2003, 22:07:32 »
What about BHD-style Little Bird strafing runs? Combined runs with guns and FFARs, *that's* what I want! ;D

Offline macguba

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Re:Chopper ground attack?
« Reply #3 on: 12 Nov 2003, 23:05:50 »
Probably best to use the invisible target addon and get the chopper to attack it.   Move the target around so that the chopper makes a strafing run.
Plenty of reviewed ArmA missions for you to play

Johan_D

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Re:Chopper ground attack?
« Reply #4 on: 12 Nov 2003, 23:34:24 »
So sir, am I right I understand that footsoldiers have nothing to fear from an helicopter?

Thats very strange...

I always hide for the enemy choppers.. and thought I was good.. hahah..
But i want them shoot at all kind of enemy's..

Since I dunno much of scripting, would it be possible to let a script run that let the chopper see if there is foot soldiers on the ground and get them?

Johan

Offline macguba

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Re:Chopper ground attack?
« Reply #5 on: 13 Nov 2003, 00:13:10 »
Choppers will attack the PBI*, but they don't do it very much since they tend not to see them.    Remember when you played the original campaign?  At first you were terrified when choppers flew over you while you were on the run, but eventually you learnt that the usually don't spot you.

It might just be easier to use a reveal command and then let the chopper sort itself out.



*Poor Bloody Infantry
Plenty of reviewed ArmA missions for you to play

Kaliyuga

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Re:Chopper ground attack?
« Reply #6 on: 13 Nov 2003, 01:06:17 »
 its cause every vehicle has a thread model in its config.cpp

for soft armored and air targets

the one for the Cobra lets say.. looks like this:

threat[]={0.3, 1, 0.8};

so armored targets are 100%  air is 80% and infantry is a measly 30%

 I do know from experience though that the reveal command does go a long way towards helpin them to shoot at troops

:cheers:




Johan_D

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Re:Chopper ground attack?
« Reply #7 on: 13 Nov 2003, 01:21:18 »
Hmm, interresting..

I did a little test on the dessert island, and indeed choppers eventually shoot at me when I shoot first.
So not to have to name every individual soldier, I can group them, and then reveal the group to the chopper by a trigger?

If so, then there is a little progress!

Johan

Offline macguba

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Re:Chopper ground attack?
« Reply #8 on: 13 Nov 2003, 02:58:51 »
You don't have to name anything.   Syntax not guaranteed, but you need a trigger a bit like this:-

Area - as you like
Activation box:    east present    repeatedly
On activation:    "_x reveal chopper1" forEach thislist
Plenty of reviewed ArmA missions for you to play

Johan_D

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Re:Chopper ground attack?
« Reply #9 on: 13 Nov 2003, 12:33:35 »
Nothing happens.. they still seem not interrested in fireing at the targets.. :-((

Johan

Offline macguba

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Re:Chopper ground attack?
« Reply #10 on: 13 Nov 2003, 15:20:22 »
Make sure the chopper is on open fire engage at will and give him a seek and destroy waypoint over the target troops.    Use the knowsabout command to check that the trigger is working correctly.

Having said all that, we know that chopppers aren't very good at attacking infantry and you may need to use one of the more fancy solutions.
Plenty of reviewed ArmA missions for you to play