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Dialogs and player control
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Topic: Dialogs and player control (Read 516 times)
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Pimmelorus
Guest
Dialogs and player control
«
on:
11 Nov 2003, 11:32:21 »
Hi all,
Is there any way to retain control over the player character when a dialog is active? ATM I can only stand motionless.
Thnx, Pimmelorus [ZEUS]
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alimag
Contributing Member
I'm a llama!
Re:Dialogs and player control
«
Reply #1 on:
11 Nov 2003, 16:51:06 »
NO!
But stopping the time will even the odds. Everything will stop
Cheers
AliMag
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Gameer_77
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Re:Dialogs and player control
«
Reply #2 on:
11 Nov 2003, 17:15:11 »
If you make them rscTitles then it will show up like a picture would, that is they show up but no mouse cursor appears so you can't control it.
Look at the .ext files in the Resistance campaign for examples.
Gameer
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Pimmelorus
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Re:Dialogs and player control
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Reply #3 on:
11 Nov 2003, 23:11:36 »
Thnx guys, I'll have to think of another solution to my problem.
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Dialogs and player control
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