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Author Topic: Bibmi's Special Forces  (Read 7853 times)

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Offline CBFASI

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Re:Bibmi's Special Forces
« Reply #15 on: 25 Aug 2002, 12:53:45 »
Great News

When I first saw this thread I thought it was just about the Green Berets you where doing and thus sent you that pm.

I now know why you didnt reply, I should have checked this thread.  Its good to hear your still working on these guys.
CBF Shipbuilding

Marsuitor

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Re:Bibmi's Special Forces
« Reply #16 on: 25 Aug 2002, 15:46:19 »
Evicerator, read your PM.  :)

Eviscerator

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Re:Bibmi's Special Forces
« Reply #17 on: 25 Aug 2002, 18:27:17 »
Regarding the pistol, the browning has been the SAS' weapon of choice, but they have more recently adopted the Sig-Sauer.

i was trying to remember what they use now but couldnt find out so i just went with the browning :)

PunkerSXDX

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Re:Bibmi's Special Forces
« Reply #18 on: 26 Aug 2002, 04:15:03 »
Should I start a New thred for the US special Ops? or keep this just general UK special Ops and US special Ops?

Bibmi

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Re:Bibmi's Special Forces
« Reply #19 on: 26 Aug 2002, 11:28:58 »
Due to the limitations for the size of attatchments I've set up a temporary site

http://www.angelfire.com/games4/bibspecops/

there is also a little teaser available for download...

UK_SKA_RULES

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Re:Bibmi's Special Forces
« Reply #20 on: 26 Aug 2002, 22:59:18 »
Due to the limitations for the size of attatchments I've set up a temporary site

http://www.angelfire.com/games4/bibspecops/

there is also a little teaser available for download...


the download wouldnt work for me

Eviscerator

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Re:Bibmi's Special Forces
« Reply #21 on: 27 Aug 2002, 02:39:42 »
worked fine for me

OCOM_LMLVLM

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Re:Bibmi's Special Forces
« Reply #22 on: 27 Aug 2002, 02:54:47 »
The Delta guys look great, but no wound textures ?  :-\

PunkerSXDX

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Re:Bibmi's Special Forces
« Reply #23 on: 27 Aug 2002, 03:34:32 »
Cool I'll Bookmark it! :D But I Wont start a New Topic I doubt the moderators would Like that.

UK_SKA_RULES

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Re:Bibmi's Special Forces
« Reply #24 on: 27 Aug 2002, 17:06:23 »
the d/l works now

Chomps

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Re:Bibmi's Special Forces
« Reply #25 on: 28 Aug 2002, 05:14:28 »
Any plans on trying to remodel the night vision goggles to make them more modern for these units?

There is a discussion about this here: http://www.ofpec.com/yabbse/index.php?board=12;action=display;threadid=538

PunkerSXDX

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Re:Bibmi's Special Forces
« Reply #26 on: 31 Aug 2002, 01:35:21 »


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FltSgt

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Re:Bibmi's Special Forces
« Reply #27 on: 31 Aug 2002, 21:16:15 »
Bibmi, are you going to do models with berets?

Bibmi

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Re:Bibmi's Special Forces
« Reply #28 on: 01 Sep 2002, 10:01:50 »
Nope...currently there isn't a beret model...this may change...the pack is nearing completion...now its just a matter of working out some bugs and eliminating the duplication of files to keep the addon size down.....

Question: There have been some breakthroughs in the ability to set faces on new models (ie random faces) or would you prefer set camo faces like the Paras......?

mikeb

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Re:Bibmi's Special Forces
« Reply #29 on: 01 Sep 2002, 14:48:14 »
I'd really like to see individual faces for the paras.  The camo was good but you can always get those separately an then "setface".  When using the old paras it was starting to look a bit strange - an entire company of  twins?!

Can't wait, the last set wewre brilliant.  (too excited to spell correctly)