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Author Topic: light problem  (Read 518 times)

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mystic80

  • Guest
light problem
« on: 29 Oct 2003, 02:49:42 »
hi there...

i made a lamppost in custom made island. it works fine on the mission editor but when its on the single mission mode. the lights only comes on after a few seconds what's wrong with it???

m21man

  • Guest
Re:light problem
« Reply #1 on: 29 Oct 2003, 03:43:16 »
I seem to recall seeing this problem on Malden too. Maybe it's just a problem with the way the game handles lights.

Komuna

  • Guest
Re:light problem
« Reply #2 on: 29 Oct 2003, 11:06:51 »
That's not a big prob.

Usualy when I use the command "switchLight", the lamposts begin to have an irregular behaviour, everytime I retry the mission (either in editor or single player mission). The same aplies when I destroy a lamp post - surely a bug from OFP.

If you really want those lights to be shining, use the command "switchLight":

_LampPost switchLight "ON"

or

object _ID switchLight "ON"
« Last Edit: 29 Oct 2003, 11:07:18 by Komuna »