Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Night or day?
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Night or day? (Read 575 times)
0 Members and 1 Guest are viewing this topic.
KyleSarnik
Guest
Night or day?
«
on:
19 Oct 2003, 23:54:52 »
Well... how would I detect the time in my script, like whether its night time or day time, basicly the same times that the streetlights and AI vehicle lights and AI NVGs go by...
Logged
KyleSarnik
Guest
Re:Night or day?
«
Reply #1 on:
20 Oct 2003, 01:18:42 »
buy AI vehicle lights and AI NVGs I mean when the AI detects its the right time to use all of that stuff and when its the right time to stop using it...
thanks in advance
Logged
General Barron
Former Staff
Semper Fi!
Re:Night or day?
«
Reply #2 on:
20 Oct 2003, 01:39:29 »
From the command reference:
time
Type of returned value:
Number
Description:
time elapsed since mission start (in seconds)
As the editor, you set the time of day when the mission starts, so using that and this command, you can tell what time it is.
Logged
HANDSIGNALS COMMAND SYSTEM
-- A realistic squad-control modification for OFP
kexp.org
-- The best radio station in the world, right here at home! Listen to John Richards!
KyleSarnik
Guest
Re:Night or day?
«
Reply #3 on:
20 Oct 2003, 01:51:42 »
erm, sorry barron but thats not what im looking for. Basicly all I really need to do is detect if it is between two set times... like 17:00 and 6:00 (or whatever time lights go off in the morning).
Logged
Sui
Former Staff
Re:Night or day?
«
Reply #4 on:
20 Oct 2003, 02:25:47 »
Try the:
daytime
command.
What this does is return the hour of day as a single number. So 1700 would be 17. 0600 would be 6.
However when you use it, don't ever use
==
. Use less than and greater than instead, as it's not an integer. OFP uses the decimal to keep track of the minutes/seconds. So an actual value ends up being something like:
17.5567295
which would be
about
1734
Logged
KyleSarnik
Guest
Re:Night or day?
«
Reply #5 on:
20 Oct 2003, 02:57:49 »
thx Sui but im sorry to say that your just a little too late, I just finsihed perfecting that script now... But thanks for the help anyways... when I release my addon be sure to look for it...
:thumbsup:
Logged
General Barron
Former Staff
Semper Fi!
Re:Night or day?
«
Reply #6 on:
20 Oct 2003, 20:31:06 »
Okay, now I'm curious. What does your script do?
Logged
HANDSIGNALS COMMAND SYSTEM
-- A realistic squad-control modification for OFP
kexp.org
-- The best radio station in the world, right here at home! Listen to John Richards!
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Night or day?
Top of page