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Offline scud

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Tut on working runways
« on: 19 Oct 2003, 00:58:25 »
I had 1 then lost it

Can not find it again
Does any1 know where to get a tut on working runways?

thanx
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Offline Planck

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Re:Tut on working runways
« Reply #1 on: 19 Oct 2003, 03:02:30 »
I think you mean the one by Marksman called:

Defining Airstrips and Taxiways

I looked and I can't find it on the site either.

Fortunately, I still have this on my machine.

Zipped file is 56Kb, if you would like me to email it to you, post your address.



Planck
I know a little about a lot, and a lot about a little.

Offline scud

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Re:Tut on working runways
« Reply #2 on: 19 Oct 2003, 03:36:24 »
That would be tops mate
I think it is the one I had

compulsory_heroes@hotmail.com

thanx
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m21man

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Re:Tut on working runways
« Reply #3 on: 19 Oct 2003, 04:58:44 »
Could you send me a copy too, please?
natzman2001@yahoo.com
« Last Edit: 19 Oct 2003, 04:59:13 by m21man »

Offline scud

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Re:Tut on working runways
« Reply #4 on: 20 Oct 2003, 08:20:34 »
First of all thanx to Planck for sending Tut
Now I have done everything as stated in tut
but autopilot keeps trying to land in the most south west postion on map.

This is what i have in config.cpp

ilsPosition[]={ 10361.70,9548.39,0};
   ilsDirection[]={1,0.080000,0};

   ilsTaxiIn[]=
   {
   9506.97,9434.66,
   9504.63,9501.83,
   9519.4,9532.0,
   9578.29,9551.86,
   };
   ilsTaxiOff[]={
   9578.29,9551.86,
   9519.4,9532.0,
   9504.63,9501.83,
   9506.97,9434.66
   };

This should put you mid Nor East on map
can any1 offer some advice plz.
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Offline Planck

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Re:Tut on working runways
« Reply #5 on: 20 Oct 2003, 21:20:38 »
Looking at your piece of config one or two things spring to mind.

First you have included a third value in the ilsPosition array, this is fine, but the third value is supposed to be the height that the runway is at.

Check the height, although this may not make a lot of difference to whether it works or not, you never know.

Secondly ilsTaxiIn + the array should all be on one line, otherwise it doesnt work right.

The same goes for ilsTaxiOff

Lastly, your runway appears to run from East to West.

In my experience I have never really got the AI to land East-West or indeed West-East.

Occasionally I have successfully got them to land North to South.

The easiest option is South to North (Default).
This almost always seems to work.

This is the way your lines should look in the config.cpp:

ilsPosition[]={10361.70,9548.39,0};
ilsDirection[]={1,0.080000,0};
ilsTaxiIn[]={9506.97,9434.66,9504.63,9501.83,9519.4,9532.0,9578.29,9551.86,};
ilsTaxiOff[]={9578.29,9551.86,9519.4,9532.0,9504.63,9501.83,9506.97,9434.66};


Hope this helps.


Planck
I know a little about a lot, and a lot about a little.

Offline scud

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Re:Tut on working runways
« Reply #6 on: 20 Oct 2003, 21:39:41 »
If need be I can swing the whole airport North south but I thought the AI would atleast move to touch down co-ord at end of runway.
Thanx again I will have another look at it.
With the height value I questioned that as well but after looking at other working runways they are all set at 0.
« Last Edit: 20 Oct 2003, 21:41:03 by scud »
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Offline Planck

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Re:Tut on working runways
« Reply #7 on: 20 Oct 2003, 21:45:40 »
btw.......Make sure your island has its default terrain flags set.


Planck
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m21man

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Re:Tut on working runways
« Reply #8 on: 20 Oct 2003, 22:38:25 »
Planck - Thanks for sending the tutorial! Now I'm off to finish that jungle airstrip...
« Last Edit: 20 Oct 2003, 22:39:04 by m21man »

Offline scud

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Re:Tut on working runways
« Reply #9 on: 21 Oct 2003, 12:57:44 »
Ok, we are getting there.

East - west runway
Take offs are perfect but when landing, planes get within 200m of touchdown then pull away and realine.
It seems to be as soon as they start glide approach.
Main approach is perfect.

Any thoughts?
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Offline Planck

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Re:Tut on working runways
« Reply #10 on: 21 Oct 2003, 21:57:07 »
No thoughts at all yet.....I worked on this a while back.....but, I got nowhere.

I may look at it again soon .......when I get the time.


Planck
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Offline scud

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Re:Tut on working runways
« Reply #11 on: 22 Oct 2003, 07:11:06 »
the landing approach is getting close to the edge of the map, I dont know if it effects anything so I will swing the Ils around to run west to east and see if that makes a difference.
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Offline scud

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Re:Tut on working runways
« Reply #12 on: 22 Oct 2003, 22:53:29 »
Gave up on east-west must be some kind of fault with  that direction.
Swung whole airport round to North-south everything works fine.

Thanx for help.
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Marksman

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Re:Tut on working runways
« Reply #13 on: 03 Nov 2003, 00:01:21 »
The AI won't land East to West (or the other way round), unless BIS has fixed something recently.

Been ages since i did any work on it, but runways work in the following directions:

(imagine a compass..)

0 degress round to about 50 degrees

About 130 degrees to about 230 degrees

About 310 degrees back round to 0 / 360 degrees

So, basically, runways heading North, North-East, South-East, South, South-West, North-West should work.

Others won't because of some bug in OFp, which causes the AI planes to pull up just before they touch down

Offline Colonel_Klink

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Re:Tut on working runways
« Reply #14 on: 08 Nov 2003, 03:04:48 »
I've just designed my first airfield and looking for the correct ils info from the configs. Here's what I have found:

From the Official Islands:
Everon:
Code: [Select]
      ilsPosition[]={4772,10923};
      ilsDirection[]={0,0.080000,-1};
      ilsTaxiIn[]={"4772+69","10923+400","4772+69","10923+95","4772+61","10923+87","4772+8","10923+87",4772,"10923+95",4772,"10923+150"};
      ilsTaxiOff[]={4772,10923,4772,"10923+878","4772+8","10923+886","4772+61","10923+886","4772+69","10923+878","4772+69","10923+400"};

Malden
Code: [Select]
      ilsPosition[]={7922,9590,0};
      ilsDirection[]={0,0.080000,-1};
      ilsTaxiIn[]={"7922+69","9590+400","7922+69","9590+45-18","7922+61","9590+37-18","7922+8","9590+37-18",7922,"9590+45-18",7922,"9590+100-18"};
      ilsTaxiOff[]={7922,9590,7922,"9590+878-18","7922+8","9590+886-18","7922+61","9590+886-18","7922+69","9590+878-18","7922+69","9590+400"};

Nogova
Code: [Select]
      ilsPosition[]={1525,4490};
      ilsDirection[]={0,0.080000,-1};
      ilsTaxiIn[]={"1525+50","4490+510","1525+50","4490+290","1525+45","4490+286","1525+8","4490+286",1525,"4490+294",1525,"4490+450"};
      ilsTaxiOff[]={1525,4490,1525,"4490+1078","1525+23","4490+1090","1525+41","4490+1084","1525+50","4490+1075","1525+50","4490+510"};

SelectThis' Sebnam ia trang
Code: [Select]
      ilsPosition[] ={11422,3537,0};
      ilsDirection[] ={0,0.08,1};

      ilsTaxiIn[]=
      {
         11541,3003, // service path middle point
         11541,3516, // point on runway to start there
         11508,3559, // point on runway to start there
         11465,3559, // point on runway to start there

         11422,3516, // point on runway to start there
         11422,3495, // align with runway
         11422,3460, // align with runway
         11422,3430, // align with runway
      };
      ilsTaxiOff[]=
      {
         11422,3537, //ilsPos, // touchdown point on runway

         11422,2341, // move to taxi-off point
         11485,2308, // start turning

         11541,2337, // move to taxi-path
         11541,2373, // move to taxi-path
         11541,3003, // move on service path to middle point
      };

Note that in the BIS airfields the ils direction is South/North ilsDirection[]={0,0.080000,-1};. And SelectThis' ia trang is North/South ilsDirection[] ={0,0.08,1};

I am presuming that East/West ils direction would be either ilsDirection[] ={1,0.08,0}; or West/East ils direction ilsDirection[] ={-1,0.08,0};.
Hope this is of some help.
cheers 8)
Rebel without a pause...D.I.L.L.I.G.A.F.

Offline scud

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Re:Tut on working runways
« Reply #15 on: 08 Nov 2003, 06:48:02 »
We can get the plans to make perfect approaches east or west but they pull away just before touchdown.

Take works fine east/west.

Its only the last 150 meters before landing thats a problem.
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augieranger

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Re:Tut on working runways
« Reply #16 on: 08 Nov 2003, 07:27:40 »
I know you guy's do great work;impossible for me. How about setting the runways up to support larger aircraft:C130s ,C17s and the likes. Having buildings so close to the taxi ways kills the bigboys :o.Also a little wider for them to turn. Anyway its an idea I had Thanx people and keep up the excellent work. ;D

Marksman

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Re:Tut on working runways
« Reply #17 on: 12 Nov 2003, 01:35:36 »

The tutorial can be found here:

http://www.freewebs.com/marksmansofpsite/ofptutorials.htm

Note: There seems to be a bug in the OFP engine that prevents all directions working properly.

Any heading/direction within 50 degrees either side of North or South works fine.

For any other direction/heading, the plane will line up and approach correctly, only to pull away at the last minute.

i.e.

If you heading is:
·   Between 0 degrees and 50 degrees - Works
·   Between 50 and 130 degrees - Doesn't work
·   Between 130 and 180 degrees - Works
·   Between 180 and 230 degrees - Works
·   Between 230 and 310 degrees - Doesn't work
·   Between 310 and 360 degrees - Works

I have mentioned this to BIS, so hopefully they might sort it in a patch. If / when they do, everything should then work properly. ;)

Offline scud

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Re:Tut on working runways
« Reply #18 on: 12 Nov 2003, 21:28:02 »
just in reguards to c130 turning
that a fault with the model not the runways
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