Here's the poop. Roundabout april 13 some guy on the ofp.info messageboard posted some addon about misfiring hellfires he made. I inquired as to how he made them and he refused to tell me, because he's an immature jerk.
I assumed it had something to do with this portion of the cpp:
minRange=20;
minRangeProbab=0.500000;
midRange=75;
midRangeProbab=0.950000;
maxRange=250;
maxRangeProbab=0.100000;
... however I wasn't sure. I could post the whole cpp if anyone really cares enough to help me figure this out. I simply want to make a cpp mod for my own use with perhaps some various AT, RPG, FFAR... etc variants that occasionally fail to be dead accurate. Might add a slightly more balancing element to adversarial play since any monkey with a steady hand and a good eye can hit with them usually.
As always info is always greatly appreciated.