Home   Help Search Login Register  

Author Topic: DMX Police units  (Read 1045 times)

0 Members and 1 Guest are viewing this topic.

Torak

  • Guest
DMX Police units
« on: 14 Oct 2003, 01:09:04 »
How can I set these guys as combatants? They're civvies, so nobody seems to do anything. I've figured out how to make the Resistance take sides, but I haven't worked it out with these rozzers yet.

m21man

  • Guest
Re:DMX Police units
« Reply #1 on: 14 Oct 2003, 01:38:13 »
Mess around with the mission.sqm file. Open it in a text editor and change the side of the appropriate units to "east", "guer", or "west".

Torak

  • Guest
Re:DMX Police units
« Reply #2 on: 14 Oct 2003, 01:49:38 »
Oooh, that's clever. Cheers!

Can resistance units join squads from the side that's set as "friendly"?

asmodeus

  • Guest
Re:DMX Police units
« Reply #3 on: 14 Oct 2003, 02:10:55 »
You can also do it another way that doesn't require editing the .sqm...

You can just place the civilian, place another unit of the desired side (a "west" soldier for example), make the unit from the desired side a higher rank than the civilian, and group them together.  

Then put this in the init field of the unit with the desired side:  

deletvehicle this

Asmo

KyleSarnik

  • Guest
Re:DMX Police units
« Reply #4 on: 14 Oct 2003, 02:33:11 »
or set probablity of presense bar to 0... its alot easier and faster...

Torak

  • Guest
Re:DMX Police units
« Reply #5 on: 14 Oct 2003, 09:32:26 »
Yet more clever sneakiness, that's great!