My eyes are burning from all that info
. You could do it this way.
name heli1 and heli2
in the "playable" charactor for heli one type this into his init field:
"_x moveincargo heli1" foreach units this
make the first wp for heli1 the
transportunload, and the first wp for the group of soldiers
getout . Also add your invisable H, what that does is forces the heli to land there, other wise the heli will just fly around the area and find a spot to drop the soldiers.
what will happen is this, u will start your mission, you will already be inside the heli at the start with all the soldiers in your group, it will take you to the insertion zone, drop you off, and if you make a second wp for the heli to leave, it will leave. Just do the same for both heli's and groups.
hope i havn't confused you lol