Some scripts that would really help me making a mission, and I am sure some other mission makers could use them as well.
1. Control Parachute: In real life, I believe all parachutes are somewhat controllable. Is it possible to maybe allow the player to run a script via the action menu, click (preferrably on screen, but on the map would be okay), then drift towards it. He wouldn't have to land there exactly, just near it.
2. Ripped or trapped parachute. A script to make the parachute spin out of control and drop the player fast, but not kill the player while it is in the air.
3. Some sort of script that allows an A-10 with an LGB to target all of the AAA systems in an area. OR..., a script that makes an A-10 to pick one target of multiple targets, then attack that gamelogic or invisible object in a certain area.
4. Sparks. I am not sure if this is possible, so I come to you, the guru's. When a bullet hits a specified building (a metal one, or even the side of a vehicle, spark instead of forming that brown puff of particles.)