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Author Topic: warping goggles problem  (Read 492 times)

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Offline Blanco

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warping goggles problem
« on: 29 Sep 2003, 21:51:17 »
It's about the COCdiver. My mission starts with an ingame-intro where the player starts in a cessna (moveincargo). When the camera's destroyed the goggles are hanging in front of my eyes.

I know, this problem can be solved with :

Ap animate ["goggles",1]

...before he enters a vehicle, but
it doesn't work with moveincargo. How can I solve it? I want to keep the AP moveincargo plane...
Is there a way to remove the goggles when he's in the vehicle and add it again when he's out?





« Last Edit: 29 Sep 2003, 21:51:51 by Blanco »
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