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Standing at attention
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Topic: Standing at attention (Read 579 times)
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Insanoblan
Members
Look! Im a chicken Marge!
Standing at attention
«
on:
25 Sep 2003, 13:13:51 »
Hi there. Could you tell me the init line code for making a guy stand at attention or in safe mode?
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Hey kid, wanna see a dead body!?
Knut Erik
Guest
Re:Standing at attention
«
Reply #1 on:
25 Sep 2003, 13:43:48 »
There is a complete switch/play move list
here
Check it out
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macguba
Former Staff
Re:Standing at attention
«
Reply #2 on:
25 Sep 2003, 14:12:29 »
But a lot of them don't work in the init line, you have to put the command in a trigger, waypoint, script, etc..
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Plenty of
reviewed ArmA missions
for you to play
GrimMonkey
Guest
Re:Standing at attention
«
Reply #3 on:
25 Sep 2003, 16:29:03 »
Maccys right,
Not that many (from my knowledge) commands are able to operate in a unit's init line.
The syntax is:
this SwitchMove FXStandAtt,
to be more specific
.
To cange behaviour use this:
this SetBehaviour "Safe"
Behaviour should be spelled that way and you can change what's in 'Safe' to whatever mode you want.
Beware the GrimMonkey
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Standing at attention
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