I'm using a triggered hint to let a player know he is going out of bounds. But is there a way to limit the time that hint is onscreen? Sometimes it seems like it's just on there way too long.
Here is what I'm using:
TRIGGER-
West Present
Repeatedly
CONDITION: this
ON ACTIVATION:hint format["UH-OH! %1 is entering a KILL ZONE!!\nTurn around or die.", name (thislist select 0)]
Thanks!