like i think was said above, there would already be an object named chair, so change the config to sumthin like:
class CfgPatches
{
class wheelchairdoom
{
units[] = {wheelchairdoom};
weapons[] = {};
requiredVersion = 1.00;
};
};
class CfgVehicles
{
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class LandVehicle: Land {};
class Car: LandVehicle {};
class Jeep: Car {};
class wheelchairdoom: Jeep
{
scope=public;
crew=Civilian2;
vehicleclass="Doom Pack"; //changes menu it's in
maxSpeed=150;
side=Tcivil; // You want it to be on the civilian side??
displayName="Civilian Wheelchair";
brakeDistance=2;
sensitivity=0.600000;
armor=50;
accuracy=0.80;
fuelCapacity=100;
model="\vag_chair\chair";
type=VArmor;
cost=100000;
terrainCoef=0.200000;
armorWheels=0.120000;
weapons[]={};
magazines[]={};
};
}
P.S. i m not a coder/config writer so do not trust all the info above to achieve what u want..
Lt. Shitkilla