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Author Topic: sebnam..help!  (Read 1071 times)

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TROJAN

  • Guest
sebnam..help!
« on: 04 Sep 2003, 04:04:04 »
i want to use some trees from the sebpack...it seems i need sebnam pack 1 to access them..if u can help me,plz reply :-X
« Last Edit: 04 Sep 2003, 04:05:06 by TROJAN »

Offline Wildebeest

  • Contributing Member
  • **
  • The time the wildebeest ruled the Earth.
Re:sebnam..help!
« Reply #1 on: 04 Sep 2003, 09:21:34 »
In both SEBNam pack 1 and 2 you should be able to access the trees and bushes under "Empty - SEBNam misc." or something. Hope that helps :)
Weeee...

TROJAN

  • Guest
Re:sebnam..help!
« Reply #2 on: 04 Sep 2003, 15:27:54 »
for use in wrp not mission editor i meen

Waterman

  • Guest
Re:sebnam..help!
« Reply #3 on: 04 Sep 2003, 17:25:55 »
Try sebnam_obj.pbo or something.  Should be in nam pack 2.

TROJAN

  • Guest
Re:sebnam..help!
« Reply #4 on: 05 Sep 2003, 00:09:38 »
the folders marked "seb objects" are empty  when i browse objects???? u seemed to have this same prob in a earlier post waterman,what did u do?
« Last Edit: 05 Sep 2003, 00:16:28 by TROJAN »

BoonieRat

  • Guest
Re:sebnam..help!
« Reply #5 on: 06 Sep 2003, 09:39:08 »
Is there a data/ data3d in there?...

TROJAN

  • Guest
Re:sebnam..help!
« Reply #6 on: 06 Sep 2003, 10:45:10 »
yes i have a data/data 3d full of ofp gear..are the seb trees in there?ill check

Waterman

  • Guest
Re:sebnam..help!
« Reply #7 on: 06 Sep 2003, 18:57:10 »
I could email the file to you, if you wanted... ???

TROJAN

  • Guest
Re:sebnam..help!
« Reply #8 on: 06 Sep 2003, 19:25:54 »
that would be much appreciated waterman,thanks a lot...
heres my email     orangefootedscrubfowl@hotmail.com
    thnx once again ;D