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Author Topic: my voice  (Read 719 times)

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Lordremcok

  • Guest
my voice
« on: 30 Aug 2003, 19:22:29 »
Hi i want to put my own voice samples to the ofp, but i don't know how.
I mean i want them to be chosen from the option ( "ADAM,george.. , etc.. "LORDREMCOK" )
could somebody point me to some tutorial or help me

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:my voice
« Reply #1 on: 31 Aug 2003, 13:11:26 »
Well, if I were you, I would've asked this Q at the official forums. Maybe one of the BIS guys checks it and might help you.

Lordremcok

  • Guest
Re:my voice
« Reply #2 on: 31 Aug 2003, 14:10:09 »
ok ok
Iworked all night  get pissed couple of times bit finally i do it ALMOST allone using other scripts and ripping game

There is still 1 problem but it can be bypased for now
THX anyway

IF ANYONE WULD READ THIS TOPIC KNOW THAT I KNOW HOW TO PUT

------- NEW SPEAKER ----------

to operation flashpoint

mail me if u dont know something LORDREMCOK@INTERIA.PL

deaddog

  • Guest
Re:my voice
« Reply #3 on: 31 Aug 2003, 16:40:32 »
You should share that knowledge here.   That's the purpose of the forums.  Besides, if I email you then I'll start getting spam from your country, too :)  (Not your fault)

fragsta

  • Guest
Re:my voice
« Reply #4 on: 02 Sep 2003, 22:18:16 »
U HAVE TO TELL US I MUST KNOW NOW!!!!!!!!!!!!!!

beef

Lordremcok

  • Guest
Response
« Reply #5 on: 03 Sep 2003, 02:40:04 »
THIS IS SIMPLE
first i ripped apart using DPBO tool file called VOICE.pbo

then i entered 1 of the speaker catalogue
for example ADAM and converted wss file to wav
replaced my voice then ( using cooledit for better effect - nice filters : )
then i reconverted them back and calle the catalogue voiceRS
and inside this one another called Remigiusz ( my name )
i putted all the sample files there
then i wrote config cpp

// some basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7

#define true 1
#define false 0

// type scope
#define private 0
#define protected 1
#define public 2

class CfgPatches
{
   class VoiceRS
   {
      units[]={};
      weapons[]={};
      requiredVersion = 1.90;
   };
};   

class CfgVoice
{
   voicePlayer = Remigiusz;
   preview = "isayagain";
   class Remigiusz
   {
      variants[]={0.95, 1.0, 1.05};
      directories[] = {\VoiceRS\Remigiusz\};
      name="Remigiusz";
   };
};
THEN I NOTICED i must convert the cpp file to BIN using cpp2bin program ( all the programs are on this site )
and i putted the bin file to the VOICERS catalogue when it was BIN file
using stuffpbo i packed it and then i noticed i cannot chose my voice from the list SO
i shut down the game went to

"c:\Program Files\Codemasters\OperationFlashpoint\users\Remigiusz"
( i mean user file in OFP )

opened the UserInfo.cfg  and there under
class Identity
{
   face="Remcok";
   glasses="LRD_glass8";
   speaker="Remigiusz";
   pitch=0.999623;
   squad="";
};
i have changed DAN voice with mine it is working perfectly even in multiplayer
( of course the other co must have this addon )

!!!3 THINGS!!!!

1- so far i know it is working under OFP resistance
2- if u change your face then go back to the game u must set the UserInfo.cfg  again
3- i putted my addon to
"c:\Program Files\Codemasters\OperationFlashpoint\AddOns"

NOT TO
"c:\Program Files\Codemasters\OperationFlashpoint\Res\AddOns"

1 and 3 ARE ONLY INFORMATION  the 2 is FOR SURE :)

fragsta

  • Guest
Re:my voice
« Reply #6 on: 03 Sep 2003, 18:55:55 »
wow thats so kewl, seriously.....but i cant b arsed!